Recently when experimenting the ionic framework I ran into a problem on OSX.  Every time I run these commands, the iOS emulator from Xcode would not pop-up:

ionic emulate ios
gulp -e ios

The issue seemed to be that the iOS simulator was never installed on my current computer (despite xcode being installed), and it does not give any warning/error to let you know about this.

Here is what solved it for me:

  1.  Open Xcode, hit Command-comma to open the preferences section/
  2. Hit the “Downloads” tab in Xcode
  3. Hit the small “download” icon next to the latest iOS simulator (in my case it was iOS 9.0).

ios simulator


Gmail now has an even simpler way to search for large attachments.  Enter the following text into the Gmail search bar:

To find emails with > 20MB in attachments:


To find emails with > 10MB in attachments:


If you have Gmail shortcuts enabled, select the emails you don’t need and hit SHIFT-3 to send them to the trash.

Drive storage 2013-11-11 21-58-30


In the process of building an API?  Looking to get started on your first API integration project?  This is a list of some of my favorite API documentation sites.


Maintains one of the best examples of how to have a very complex system under the hood, while keeping a cool and organized API outline.  Oh, and the dev console is plain cool.

PubNub JavaScript SDK | JavaScript SDK 2013-11-06 22-39-07

Console 2013-11-06 22-40-53


Example JSON requests on each method page makes it easy for a developer to see the exact format their application should be communicating with the API.



Simple and logical method names like cards, customers, and coupons allow Stripe to build a dead-simple structure to house a robust API.


Extremely well-organized, color coded, and built-in real test examples on each resource page.

Context.IO | The missing email API to leverage email data 2013-11-06 22-56-08


Less is more.  Searchify keeps their documentation lean, and makes it very easy to understand.



Inviting documentation that is easy on the eyes.  Fonts and other text emphasis makes it easy to hop around the documentation and find what you are looking for.


Have an example to add to the list?  Leave it in the comments.


I recently started using a Macbook Air as my full time computer, so I needed to hook up a keyboard and mouse to it. Automatically, OSX assigns the “Windows” key on the keyboard to be the “Command” key in OSX, which will drive you insane.

After doing a lot of digging, I realized there is a very easy solution to this built right into the Keyboard settings section in OSX System Preferences.


1.  Go to System Preferences > Keyboard


2.  Hit the “Modifier Keys” button


3.  Select your USB keyboard from the drop-down menu (there should be two keyboards listed), make sure to not change the built-in keyboard settings.

4.  I found that turning my keyboard’s CTRL key to the Command key made it intuitive for me to CTRL-C and CTRL-V and perform the other command options.

5.  Since you do need to sometimes access the CTRL key in OSX, I made the function of the “Windows Key” (Command Key) on the external keyboard map to the CTRL key in OSX.

For reference, this is the “Windows” key on a PC keyboard:


Hope this helps!



  • Nintendo’s stock (PINK:NTDOY) is at a 10-year low, with a market cap now at only $13B (less than 10% of Apple’s available cash)
  • USD is at a 2-year high as compared to the Japanese Yen.
  • Nintendo lacks product innovation, but creates great games and characters.  Apple has no track record with successful games, but 300M+ people use Apple devices.
  • AppleTV has no game functionality built-in, and the graphical simplicity of Nintendo games would likely allow them to run on existing AppleTV hardware.  Wii Sports and other family games would be a perfect fit for the AppleTV.
  • Nintendo designs great controllers, and Apple knows that gaming on touch screens will always have limitation.  Imagine using a WiiMote with your Apple TV or iPhone?
  • Apple’s ability to exclusively sell Nintendo games to the ~300M+ active iOS devices would have huge potential, especially if Apple was absorbing 100% of the app sales instead of their usual 30%  royalty on game sales.

Disclosure: This should not be construed as financial advice in any way, shape or form.  I currently own a position in AAPL.